Far Trader Grendel

190-1105 - 22:00 CST - EVA 2

Once more into the breach!

The Away Team is assembled: Count Nakamura, Gerrin, Dr. Hadish, Jayne, and David take the remaining five vacc suits and prepare to explore the pyramids looking for some way to disable the defense system.

22:00 [480 minutes of suit integrity left) - Away team cycles through the airlock on cargo bay 2 and begins EVA.
22:14 [466 minutes of suit integrity left) - The team decides to examine the partly demolished corner of the smaller pyramid. Upon arriving there, they begin scouring the site for any signs of an entrance or breach.
22:24 [456 minutes of suit integrity left) - After conducting a thorough search of the area, they determine that there is no obvious way to gain entrance here.
22:30 [450 minutes of suit integrity left) - The team decides to change tactics and moves to the large depression in front of the pyramids.
22:50 [430 minutes of suit integrity left) - Upon climbing down into the pit, the away team discovers what appears to be a pair of vents covered by metal bars. With tools brought from the ship, they proceeded to cut through them, making sure there were no sharp edges remaining to puncture the vacc suits.
22:53 [427 minutes of suit integrity left) - With the opening made, the team crawled into the vent. The first thing they come across is a small side spherical side chamber. With nothing of note in the room, they press deeper into the complex.
22:56 [424 minutes of suit integrity left) - Going further down the vent, they come across a larger spherical room. Like the smaller room, it has no distinguishing features and so they continue along the vent.
23:01 [419 minutes of suit integrity left) - The team enters into a large room – large enough to finally stand up in. Not only is the size notable, but the room also has some rather large equipment in it of alien manufacture. Gerrin studies the equipment and as best as he is able to determine, he believes it is a sort of power plant, making the tunnels the team crawled in through an exhaust system. However, he finds no control system of any sort here – it must lay elsewhere.
23:09 [411 minutes of suit integrity left) - The party decides to explore a tunnel with an upward incline to see if they can locate the control room for the power plant. As they reach the top of the tunnel, they come across a nest of the native flyers but are able to back away without disturbing them. As this passageway seemed to be a dead end, it was decided to explore elsewhere.
23:24 [396 minutes of suit integrity left) - As the team opts to explore the other chamber, they run into a pack of chasers. After a brief skirmish the specimens were secured though there were some injuries which needed to be attended to.
23:29 [391 minutes of suit integrity left) - The team presses into the chamber and finds it full of a dense mist. There did not appear to be anything of note except for this so the team opts to move on.
23:39 [381 minutes of suit integrity left) - The only remaining unexplored area was a second exhaust vent that ran parallel to the one they gained access to the pyramids with. Crawling down the tunnel, it is confirmed that it was of similar construction with two side chambers and nothing of note.
23:44 [376 minutes of suit integrity left) - With no options left down here, the team crawls back outside the pyramid and reestablishes contact with the ship. It is decided that the only hope of gaining entry to the pyramids and finding the control system was to return to the original shaft.
00:04 [356 minutes of suit integrity left) - To save time, Dr. Olivia suits up and brings out additional climbing gear and rope to make the descent down the shaft. She meets up with the rest of the team at the top of the small pyramid.
00:34 [326 minutes of suit integrity left) - Climbing down into the first chamber, the team does a more thorough analysis of the metallic platform. In spite of Dr. Hadish and David’s efforts, they are unable to determine the means by which it hovers in the shaft, nor find any control system for it.
00:44 [316 minutes of suit integrity left) - Hauling some of the debris for the collapsed tunnel, the team weighs down one end of the disk causing the other end to raise up. With some effort they are able to get the one end raised far enough up for people in vacc suits to slip through.
01:59 [241 minutes of suit integrity left) - Climbing down the 100 meter shaft took the team a significant amount of time as the vacc suits were not well suited for this sort of work. While there were some minor injuries, it was nothing to prevent the team from continuing their mission.
02:09 [231 minutes of suit integrity left) - The team explores the room and finds not much of interest. Gathering themselves together they press onward.
02:29 [211 minutes of suit integrity left) - Moving down the hallway, the team discover rooms on either side of it. One room appears to be some sort of garden as the floor was covered in soil with plants growing out of it. The room opposite of it appeared to be a storage room. A search of the boxes turned up nothing of note.
02:39 [201 minutes of suit integrity left) - A little further down the hallway was another pair of rooms. A quick examination of them determined they they were of similar size and configuration of the two rooms prior.
02:44 [196 minutes of suit integrity left) - The team decided to take a closer look at the boxes in this room, and while there was nothing notable in the boxes, Count Nakamura thought the boxes themselves might hold some interesting properties.
02:59 [181 minutes of suit integrity left) - At the end of the hall, the team comes across a large room with a shaft in the center and a taut cable descending deeper still into the pyramid. Examining the room turned up a doorway that was not obvious at first glance. Upon opening it, the team disturbed a nest of flyers which reacted aggressively. Dr. Hadish came up with an innovative method of dealing with the beasts and the team manages to get through the combat with minor injuries which Dr. Olivia promptly tends to.
03:06 [174 minutes of suit integrity left) - The team begins checking out two rooms off the pendulum chamber when a quake shakes the complex. The tremor was relatively minor and no one was injured so the team continued with their explorations. Neither room seemed to have anything of interest.
03:31 [149 minutes of suit integrity left) - Having exhausted avenues of exploration on this level, the team decides to climb down the pendulum cable. Fortunately it had protrusions at regular intervals making the climb down manageable even with vacc suits.
03:46 [134 minutes of suit integrity left) - The team does a quick check down the corridor counting five chambers off the corridor. Deciding to examine one chamber at the far end of the complex, they discover that there was a defense system still active which administered a strong electrical shock to anyone entering it.
03:53 [127 minutes of suit integrity left) - The team returns to the pendulum chamber and addresses the injuries sustained from the trap.
04:13 [107 minutes of suit integrity left) - The team decides to check out one of the adjacent rooms to the pendulum chamber and discover what appears to be the control room. Three banks of bar dials cover the walls displaying what is presumed to be power allocation levels but beyond that their functions are unknown as there are no labels. After some analysis, they believe the first bank of 33 indicators which are fluctuating are consistent with power plant monitoring and control, the second bank (34-66) consist of systems which only seem to have two states – off or on. Lighting and similar simple systems perhaps? The last bank (67-100) have indicators of varying intensity, mostly low, with one exception that is near maximum. What these govern is purely speculation.
04:29 [91 minutes of suit integrity left) - One of the team members discovers a series of compartments in the floor underneath the swing pattern of the pendulum. Hoping to discover something to decipher the control system they open them up. While some alien artifacts were recovered, nothing lent themselves to understanding the control system.
04:44 [76 minutes of suit integrity left) - Turning back to the bar dials, the team experiments with the three holes next to each one. Soon they discover that placing their finger in the top button increases a setting, or lowers it if in the bottom with the middle acting as a safety – nothing happens unless that is also pressed. While they discovered how to manipulate the controls, what each one did was still a mystery.
04:59 [61 minutes of suit integrity left) - The team decides to search one of the nearby rooms to see if they can get some information on the control system. This room was unusual in that instead of the usual spherical shape with a metallic disk making a floor, this room has a stone floor and a raised dais of the same material. The team examined the smooth surface carefully but could not discover anything useful from it.
05:19 [41 minutes of suit integrity left) - Running short on time, the team decides to resort to experimentation and goes through the controls one by one. In their experimenting, they stumbled across one system that when energized, did not seem to do anything, but the fauna in the complex became frantic and fled from the complex. They also seemed to located controls that affected lighting but nothing that they could confirm as deactivating the defense system. Opting for an all-or-nothing approach, they shut down all systems.
05:44 [16 minutes of suit integrity left) - The team climbed back up the pendulum cable utilizing some of the tools they found in the compartments. While this made the climb easier, the vacc suits made it much more difficult than it needed to be. Realizing they would not have enough time to get to the ship, they had Gerrin run ahead to establish contact with the ship to have Edith bring the Grendel in close to the complex.
05:56 [4 minutes of suit integrity left) - The away team clears out of the pyramid complex shortly after Edith lands the Grendel near the main terrace. The team quickly enters into the airlock of Cargo Bay 3 as the warning indicators on their suits start going off.

The team sustained numerous injuries which would require some time to recover from. Some crew members were cleared by Dr. Olivia for light duty while Count Nakamura required several hours of surgery and several days of light duty for full recovery.

As with the first EVA, the atmosphere of Yorbund has done significant damage to the vacc suits. Only vacc suits 1 and 5 have any integrity left and even these should only be used in the case of dire emergency. The other six suits have had their seals corroded to the point where they can no longer maintain pressure nor atmosphere and have been pulled from service.

With the defenses of the pyramid complex shut down, the Grendel is able to resume its original flight plans for Kinorb.


Lord_Fauntleroy Lord_Fauntleroy

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